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movement [2017/06/23 09:12] lurk [Canceling Animations] |
movement [2018/02/07 18:42] lurk [Player Velocity] |
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===== Basic Movement ===== | ===== Basic Movement ===== | ||
==== Player Velocity ==== | ==== Player Velocity ==== | ||
- | In Bloodlines, speed is shown in units per second, or plr vel. In addition to being tied to the FPS, speed is also determined by which key you're using to move, and what model character you're using. | + | In Bloodlines, speed is shown in units per second, or plr vel. In addition to being tied to the FPS, speed is also determined by which key you're using to move, and what model character you're using. |
| ^ Female | | ^ Female | ||
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Looking straight up and holding forward to climb a ladder to yield about 101u. If you hold forward and a strafe key into the ladder while looking at about a 45 degree angle, you can go to about 158u. This applies to both gender models. | Looking straight up and holding forward to climb a ladder to yield about 101u. If you hold forward and a strafe key into the ladder while looking at about a 45 degree angle, you can go to about 158u. This applies to both gender models. | ||
- | ==== Hitbox Shifting ==== | ||
- | When playing in first-person, | ||
- | |||
- | This is used in the route to skip going all the way up the fire escape on the Santa Monica Pier during the Surfs Up quest, and in the any% route to activate the angry Therese dialog after refusing to slash the paintings. | ||
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- | In the cl_showpos info panel, we can see the plr vel. at the bottom. This will tell you how many units of speed you are moving. The velocity you can achieve differs depending on which level you are on, but a high units of speed would be 600u. | + | In the cl_showpos info panel, we can see the plr vel. at the bottom. This will tell you how many units of speed you are moving |
- | ===== Crouching/ | + | ===== Crouching/ |
- | Crouching or ducking is an important movement in Bloodlines since crouching | + | Crouching or ducking is an important movement in Bloodlines since doing so in the air moves your character's hitbox |
+ | |||
+ | An example of where hitbox shifting is important is on the Santa Monica Pier. By circle jumping and crouching at the right moment, you can jump over the locked fence and enter the Surfs Up quest early. Another example is in the Ocean House Hotel, where jumping and ducking over the stairs can skip the bottom basement section of the level. | ||
+ | |||
+ | ===== Damage Boosting ===== | ||
+ | There is only one instance of damage boosting in the route currently, which is in the Santa Monica Warehouse quest. You can have NPCs shoot you in the back with a weapon which will propel you forwards, but depends on luck. | ||
+ | |||
+ | When escaping the bomb timer during the Sabbat Warehouse quest, a water tower is along the path out towards the trains. A box, with a gas canister inside, is supposed to explode when the player shoots another gas canister under the water tower. If timed correctly, it is supposed to kill the Sabbat Vampire after you. If you jump and duck into this box you can trigger the explosion and dramatically gain both height and velocity. | ||
- | An example | + | ===== Save/Load Clipping ===== |
+ | When you get stuck permanently inside | ||
+ | So far the only application of this glitch is used in the Hollywood Netcafe to obtain the 2nd Snuff Tape early. |